removed console.log
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4e9aa89861
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@ -77,8 +77,6 @@ export const entities = (restart: boolean = false) => {
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const bodyA = pairs[i].bodyA;
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const bodyB = pairs[i].bodyB;
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console.log(bodyA.label, bodyB.label);
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// We only want collisions between the balloon and the floor
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if ((bodyA.label !== "Balloon" && bodyB.label !== "Balloon") || (bodyA.label !== "Floor" && bodyB.label !== "Floor")) {
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continue;
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