import Matter from 'matter-js' import React from 'react' import { ColorValue, View } from 'react-native' import { GameEntity, Position2D, Size2D } from '@types' const Wall = ({ body, color }: GameEntity) => { const widthBody = body.bounds.max.x - body.bounds.min.x const heightBody = body.bounds.max.y - body.bounds.min.y const xBody = body.position.x - widthBody / 2 const yBody = body.position.y - heightBody / 2 return ( ) } export default (label: string, world: Matter.Composite, color: ColorValue, pos: Position2D, size: Size2D) => { const body = Matter.Bodies.rectangle( pos.x, pos.y, size.width, size.height, { label, isStatic: true } as Matter.IChamferableBodyDefinition ) Matter.Composite.add(world, body) return { body, color, pos, renderer: Wall } }